Two bonus tracks
One progression system, two bonuses
Power does not directly multiply the attack shown on a card’s panel.
Unit damage +X%
Basic attacks and skills using standard damage processing receive a global bonus at the damage stage. The skill’s own percentages and target counts do not increase.
Castle-attacking unit HP +X%
Increases HP of normal castle-attacking units generated by your board units. This is not “castle-attacker attack”; normal castle-attacking units have no independent attack stat.
For example, with card attack 11 and power +35%, the panel still shows 11—not 14.85.
Sources
How players gain power
- Acquire new base units
- Acquire new variants
- Upgrade units
- 获得或升级 row, 位队长徽章
The power progression track awards rewards for existing power; it does not itself increase power.AI-opponent bonuses are not sources of permanent player progression either.