Check whether current sun coins meet the condition.
Read sun coins again and increase attack based on the current amount.
The next Ready skill starts.
If the starting condition fails, the later bonus step is skipped.

Lv.4~Lv.12 · 1 variants in this mode
DPS is attack divided by the official attack interval, excluding skills and temporary buffs.
Ready: Increases ATK by +2 for every 6 Suncoins you have.
Ready: Increases ATK by +2 for every 6 Suncoins you have.
Ready: Increases ATK by +2 for every 6 Suncoins you have.
Ready: Increases ATK by +3 for every 6 Suncoins you have.
Ready: Increases ATK by +3 for every 6 Suncoins you have.
Ready: Increases ATK by +3 for every 6 Suncoins you have.
Ready: Increases ATK by +4 for every 6 Suncoins you have.
Ready: Increases ATK by +5 for every 6 Suncoins you have.
Ready: Increases ATK by +6 for every 6 Suncoins you have.
Check whether current sun coins meet the condition.
Read sun coins again and increase attack based on the current amount.
The next Ready skill starts.
If the starting condition fails, the later bonus step is skipped.
Shares permanent levels with “Dragon Hoarder”. Base upgrades apply to this variant; acquiring it later inherits the base’s current level.
The level is shared; this variant keeps its own base stats, skills and attack growth.
| Level | Attack | Attack interval | Estimated DPS | Upgrade gold | Upgrade card copies |
|---|---|---|---|---|---|
| Lv. 4 | 7 | 1.80 s | 3.89 | — | — |
| Lv. 5 | 8 | 1.80 s | 4.44 | 500 | 2 |
| Lv. 6 | 10 | 1.80 s | 5.56 | 800 | 4 |
| Lv. 7 | 10 | 1.80 s | 5.56 | 1200 | 8 |
| Lv. 8 | 12 | 1.80 s | 6.67 | 1600 | 14 |
| Lv. 9 | 15 | 1.80 s | 8.33 | 2000 | 25 |
| Lv. 10 | 15 | 1.80 s | 8.33 | 4000 | 40 |
| Lv. 11 | 15 | 1.80 s | 8.33 | 7000 | 60 |
| Lv. 12 | 15 | 1.80 s | 8.33 | 11000 | 75 |